Poker has always been a fan favourite game to gamblers worldwide. The game has numerous variations in terms of rules, number of decks of cards used and so on. One of those variations is Teen Patti, a simple and entertaining game that originates from India.
Teen Patti is widely known as the favourite poker variant to players from India. The game’s name translated into English means “three cards”, but it is also referred to as “flash” or “flush”. Those familiar with 3 Card Poker will find Teen Patti to be very similar to it.
Make Real Money by Playing Teen Patti Game App. Arun Kallarackal Tips and Facts 20 Comments. The Teen Patti game app has gone viral. It has been downloaded millions of times so far and is being played by tons of people. It is particularly popular with college students and teenagers. But even old aged folks are finding this game to be addictive. Real TeenPatti is a three card poker game commonly played in the Indian subcontinent. The growing trend of playing poker online has further increased the game's popularity.
Generally speaking, Teen Patti is a simplified version of standard poker and it is played with a single deck of 52 cards. The hand rankings are identical as the standard ones, but there are certain terms that are different since they have Indian names.
In any case, Teen Patti is popular and adored by many players worldwide. Therefore, we decided to analyse it and provide a proper introduction to the game to our readers. In this overview of Teen Patti you will find all the information needed to get started, understand the gameplay and make smart decisions.
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Playing Teen Patti Online
Teen Patti can be played online to win real cash at some of the betting sites we have recommended.
In order to make it easier for our readers to choose which variant of Teen Patti to play, we have reviewed it in detail and created a video review of it as well.
Teen Patti by Super Spade Games
This is a classic version of Teen Patti with hand rankings as defined. Rather than playing against the dealer, the game is played between 2 Players, Player A and Player B, and you have to decide which player is going to win.
There are 6 Options available:
- You can choose to Bet on Player A winning
- You can choose to Bet on Player B winning
- You can choose a Tie, and the payout will be made if both Player A and Player B have same hand rankings
Besides the bets above, there are 3 side bets available:
- You can bet on Pair+ for Player A cards
- You can bet on Pair+ for Player B cards
By placing a Pair+ bet, you, all hand rankings above Pair are paid out
- You can also choose to make a 6-Card bet. Once 3 cards are dealt to both player A and player B, best of 5 cards are chosen. Any hand ranking above Three of a Kind get paid
Here is a video review of playing Teen Patti on Super Spade table
Teen Patti by Ezuigi
This variant of Teen Patti is different, and is more similar to Three Card Poker. The player plays against the dealer.
On placing an initial “Ante” bet, 3 cards are dealt to the player and to the dealer. You can decide to go with continuing through, in which you make a “Play” bet. Or, you can choose to forfeit the initial Ante if you decide not to continue the game.
Dealer qualifies with a criteria as mentioned on the table.
Side Bets can also be made before the start of the play for additional winnings.
Here is a video review of playing Teen Patti on Ezuigi table
Ranking of Hands
In order to successfully play Teen Patti and even win, a player must know the ranking of hands. In other words, they must know what card combinations present a strong hand and what combinations are likely to lose. Below you can find the ranking from highest to lowest alongside short explanations of each hand:
- Three of a kind (Trio or Trail) – just like the name suggests, this hand is made of three same cards like, for example, three fours or three Queens. The highest such combination is three Aces, whereas the lowest is three twos
- Straight flush (Pakki Round) – poker fans know that a straight hand is one made of consecutive cards, whereas flush is made of cards of a same suit. Obviously, straight flush is a combination of both and on Teen Patti it’s called Pakki Round. An example of such hand would be A-K-Q of the same suit (heart or spade or etc.)
- Straight (Sequence) – three consecutive cards, which are not of the same suit, make a straight hand. The highest such hand is made of Ace, King and Queen, whereas the lowest of four, three and two
- Flush (Colour) – any three cards that share the same suit present a generally strong flush hand. In case both the player and the dealer get a flush, then the highest card in the combination is the one that gives the winner
- Pair (Double) – any two cards of the same rank make a pair. When comparing pairs it is important to pay attention to both the pair as well as to the third card. In case the pair is identical, the winner is the one that holds the higher in rank third card
- High card – finally, the last hand is called no pair and its name is pretty self-explanatory. When neither the player nor the dealer hold a pair, the one that has the highest card wins.
Teen Patti Gameplay
Just like all other poker games, Teen Patti begins by placing a bet. Usually, there is a set amount that has to be wagered prior the dealing of the cards. Once the player has placed the bet, the dealer starts dealing the face-down cards.
Once the player and the dealer receive their three cards, the next phase is making a call or a raise. Poker players are familiar with both these terms; call means that the player stays in the game, but doesn’t increase their bet. Raise is adding cash in the pot and therefore risking to either win or lose more than the initial wager.
However, it is important to point out that betting on Teen Patti is different from betting on other poker games. Teen Patti requires that all wagers should be even amounts; this means that if, for example, a player has placed a bet of 2 coins and then another player wagers 4 coins, the previous player must place additional 4 coins instead of adding only 2 to the former 2.
It is interesting that both call and raise on Teen Patti are often referred to as chaal.
Playing Moves
There are five recognizable Teen Patti moves. Below you can find all of them explained, even though not all of them are applicable to online Teen Patti games:
- Blind play – playing blind means that the player hasn’t seen their cards and they are placing bets by simply guessing its hand’s strength
- Play or chaal phase – players can see their cards at any time and decide their next move. However, at certain tables in land-based casinos it is considered fair to see and fold only when it’s your turn to play
- Sideshow – sideshow is asking to see other players’ cards after you’ve seen yours. However, players have the right to either accept or decline that request, depending on their strategy as well as hand. The requesting player then has to wager in order to stay in the game
- Tie – if all players refuse to show their hands, then this situation shall be handled as tie i.e. the pot shall be shared between the players since a winner cannot be chosen
- Show – in case players decide to show their cards, then the gameplay continues until all but one player at the table pack; that one player collects the pot. Another option is for two players not to pack, in which case the one with the better hand is considered a winner.
Probabilities of the Game
Even though the probabilities of the game depend on the variation of Teen Patti played, the standard version offers the following probabilities: no pair 74.39%; pair 16.94%; flush 4.96%; straight 3.26%; straight flush 0.22% and three of a kind 0.24%.
Teen Patti Variations
There are numerous Teen Patti variations that keep the gameplay fresh. The versions that are considered most popular are:
- 2-3-5 (Deuce-To-Five : Do-teen-paanch ) : The highest straight here is considered to be 2-3-5
- Muflis : Player with the lowest card rank is a winner. This is essentially the opposite to the regular game
- AK47 - This game is played with Joker, so Ace King 4 and 7 are used as Jokers in the game. Any player having these can replace them for any of their cards
- Joker -Joker card is opened on the table and all cards of the same pip value (irrespective of suits) are treated as equal jokers
- Best of Four - In this variation, players get 4 cards and then keeps the best of three only
3 Patti Card Game
Over the years, poker chips advanced from clay to ceramic to including microchips! Real Money Poker games worldwide now had a much-needed currency, replacing traditional notes and coins. A poker chip became symbolic as a game token that is used to wager. The chips in hand at the end of the game were cashed in for some real money, making it seamless and foolproof. The advent of online poker also saw the extension of poker chips online, making it a universal currency in both online and offline poker games.
The value of a poker chip
- A cash game player will receive the same number of poker chips as their buy-in amount. Ex: A Rs.1000 buy-in for a cash game will mean that a player will be assigned poker chips (your starting stack) that add up to Rs.1000 in value, at the beginning of the game. The number of chips in a player’s hand during a cash game is, therefore, a direct indication of the value of his winnings.
- A tournament poker player will receive a fixed number of poker chips and the value of these chips are not equivalent to the buy-in value. Ex: A Rs.5000 buy-in for a tournament will mean that a player will be assigned a fixed number of poker chips (your starting stack) as pre-determined by the poker site/room. Often the starting stack for a Rs.5000 buy-in online poker tournament will range anywhere between Rs.12000 - Rs.15000. Thus, in tournaments, a player’s chip stack is NOT representative of the value of their winnings. Winning guarantees are predetermined and announced by poker sites and are purely based on the position in which a player finishes. While the objective of a tournament remains to gather poker chips, the value of your chips at the end of the tournament will not determine your winnings.
Different coloured poker chips correspond to various monetary values. While there are no hard and fast rules or laws that govern the poker chips online or offline, there are a few thumb rules to assign values and ensure your gameplay remains unhindered. Here’s a thumb rule that could come in handy: Let’s assume we have four colours of poker chips: white, red, blue, green. We decide to organize a cash game with a Rs.1000 buy-in. Starting blinds at 5/10. Let’s assume: 1. Trail or Set (three of the same rank)
2. Pure sequence
3. Sequence (or run)
4. Colour
5. Pair (two cards of the same rank) and
6. High Card.
How to play 3 Patti
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2. Play in a teen patti game begins with the player next to the dealer and proceeds in a clockwise direction.
3. A player has the option to place a wager without seeing the cards (blind) or see the cards. Once the player chooses to view his/her cards, they have the option to ‘chaal’ or other action options based on the progress of the game.
4. In teen Patti, a player who places a blind bet is known as the blind player. A player who places wager after seeing the cards is referred to as the seen player.
3 Patti terms you should know
Boot - Commonly known as ante, entry fee or the pot. This represents an equal amount contributed by each player before their cards are dealt. It is a forced wager to play the hand. The boot amount ensures each 3 Patti player who folds every round to feel the small pinch thus incentivizing gameplay with a small forced stake.Also known as Pocket Rockets, Two Pips.
Post - Often, 3 Patti players are away from their seat and miss their ante/boot. The player is required to ‘post’ to re-enter the game. The amount to be posted to be a part of the next hand is the amount of the boot at the time the player missed their turn.
Posting is not required if the player who would otherwise post happens to be in the ante.
Also known as Cowboys, King Kong, Ace Magnets.
Blind Player - A teen Patti player who opts to not see his/her card and play blind. You have the options to play pack, blind and show if available. To play Blind a player puts the wager amount in the pot. The Blind amount is equal to the current stake amount or twice the current stake amount. In case of the first player, the current stake amount will be the boot amount. So, if the first player decides to blind in a teen Patti game, the wager amount must be equal to the boot amount or twice the boot amount.
Stake Amount - The wager placed by a blind player is the ‘stake’ amount for the next player. If the wager is placed by a seen player, the stake becomes half the amount for the next teen Patti player. In case of the next blind players, the wager amount can be equal to the stake amount or twice the stake amount.
In a 3 Patti game only a blind player can ask for a show when one opponent is remaining in the game. The cards of both players are revealed, known as a blind show, and the winner gets the pot.
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Seen Player - A 3 Patti player who has seen his/her cards is known as a ‘seen player’. A seen player has the option to Chaal, Pack or other options depending on the stage of the game. The other options that may be available in a teen Patti game to a seen player are Show and Side Show. Once a player has seen his/her cards in, order to stay in the game they must exercise or play ‘chaal’, unless one of the below actions are also available.
- Chaal. To remain in a 3 Patti game, a seen player must play Chaal or Side Show if available. For chaal the player must put the wager amount in the pot. The wager amount for a seen player is equal to twice or four times the current stake amount. If the previous player is a blind player, the stake amount is the amount wagered by the player. If the previous player is a seen player, the stake amount is half the amount wagered by the player.
- Side Show. A seen player can request for a Side Show in a teen Patti game. Sideshow refers to the intent to compare cards with the cards of the previous player. This option is available in teen Patti only if the previous player is also a seen player and there are other players still in the hand.
To exercise Side Show, a player must put equal or twice the current stake in the pot. The request for a Side Show is conveyed to the previous player. The previous player has the option to accept or deny:
- If the Side Show is accepted in a 3 Patti game and the previous player has better cards, you must pack. However, if you have better cards, the previous player needs to pack. After one of the players have packed, the turn passes onto the next player.
- If the Side Show is denied in a 3 Patti game, you do not see each other’s cards and both of players remain in the game and the turn passes onto the next player.
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Limited Stake and Unlimited 3 Patti Stake Tables
Loose versus tight play
Show
- All but one player packs - The only remaining player wins the money in the pot, regardless of their cards
- All but two players pack. In this scenario, if one player requests for a 'show', both players must expose their cards to determine the winner.
The following 3 Patti rules need to be followed while playing show:
- Only a seen player can play a show with a blind player for four times the current wager.
- If both are seen players by wagering two times the current wager, either may ask for a show.
A blind player cannot ask for a show or sideshow. While a blind player cannot ask (nor can be asked) for a sideshow, the advantage they have is to ask for a show. In a teen Patti game a player can choose not to show and surrender the pot in return.
What are Teen Patti hand rankings?
Straight flush ( or a pure sequence) - A straight flush is three consecutive cards of the same suit. The highest pure sequence is A-2-3 followed by A-K-Q, K-Q-J and so on till 4-3-2. In a game of teen Patti a wrap around like K-A-2 is not considered a straight flush but is however a valid flush in a 3 Patti game.
Straight (sequence) - A straight is three consecutive cards not in the same suit. The highest sequence is A-2-3 to 4-3-2 which is the lowest sequence. K-A-2 in this case is not a valid hand in a teen Patti game.
Flush (colour) - All the 3 cards are of the same suit is known as a flush. If two players in a teen Patti game both have flushes, the player with the high card wins. If two players have the same card values, then the hands are ranked by suit beginning with spades first and clubs last.
Pair (double) - Two cards of the same rank is called a pair. The highest pair is aces and the lowest is deuces. If both players have pairs, the player with the higher value pair wins in a 3 Patti game. If both players have the same pair, the value of the third card will determine the winner.
No pair (high card) - If both players have the same high card, the remaining card values come into play. Probabilities in Indian 3 Patti The probabilities of all the teen Patti hands are listed below. Keeping in mind that the sequence in which the cards are dealt does not matter, the probabilities in a 52 card deck stand as below:
Hand | Frequency | Probability | Odds |
---|---|---|---|
Three of a kind/trio | 52 | 0.24% | 424.00:1 |
Straight flush/pure sequence | 48 | 0.22% | 459.42:1 |
Straight/sequence | 720 | 3.26% | 29.69:1 |
Flush/colour | 1096 | 4.96% | 19.16:1 |
Pair | 3744 | 16.94% | 4.90:1 |
No pair/high card | 16440 | 74.39% | 0.34:1 |
Teen Patti Variations
Best-of-four - Each player is dealt four cards, instead of the regular 3 and they must make the best possible 3 cards Indian Teen Patti hand.
Lowball - In this 3 Patti variant, the order of the hand rankings are reversed, with the least ranking now having the highest rank and vice verse.
Wild draw - In this teen Patti game, the dealer pulls out one card at random after dealing and nominates all other cards of the same rank as wild cards.
Low wild - In this Indian 3 Patti variant, a player’s lowest-ranked cards are deemed wild cards in that players hand only.
High wild - In this Indian 3 Patti variant, a player’s highest ranked cards are deemed wild cards in that players hand only.
Two-lowest wild - In this 3 Patti variant a player is dealt four cards and the two lowest cards taken together form a virtual wild card in that player's hand only. If the two lowest cards are a pair then that pair may be considered as a single wild card. In this version, if the two middle-rank cards are a pair, then the player does not have any wild cards.
Bust card draw - In this fun 3 Patti game, the dealer pulls out one card at random after dealing and nominates all cards of the same rank as bust cards. Any player holding any of the bust cards has to fold.
Stud - In this 3 Patti game each player receives a preset mix of a combination of face-down and face-up cards. The cards dealt face down to each player are called hole cards. The cards dealt face-up are called street cards. The combination of hole cards and street cards are determined based on the variation of the game you are playing.
Community - Similar to a game of poker, in this 3 Patti game players are dealt incomplete hands of facedown cards and then several face-up community cards are revealed at the centre of the table. The community cards can be used by each of the players to make their best teen Patti hand combination.
Versions are:
• Three-card community: Each player is dealt two face-down cards followed by one face-up community card in this 3 Patti variant.
• Five-card community: Each player is dealt two face-down cards followed by three face-up community cards in this 3 Patti variant. Some versions of this game may require players to compulsorily select any one face-down cards and any two face-up cards to make a three-card hand.